The last thirty years have seen computer games move from pixellated bats intercepting juddering phosphorescent squares to the hyper-realistic GPU powered content found on the current generation Xbox or Playstation. Somewhere near the beginning of this timeline, a young gamer, used to the garishly coloured sprites of the Spectrum and creme coloured chassis of the BBC Micro was walking through an anonymous Red Brick Council Estate. His destination, an erstwhile peer’s bungalow and onwards onto a pub that they were both way too young to actually be allowed into. Invited into the friend’s room, the gamer saw a smooth black square attached to a tiny TV on a desk. The occupier of the room had been lucky enough to be an early adopter of the Sega Mega Drive.
I’ve been playing the Settlers of Catan for a few years now, and last night experienced someone picking up 9 resource cards per roll and dealing the other players a total drubbing… but still love the game! Check out Wil Wheaton playing Catan on his show Table Top.
Some talented ex-Criterion and Media Molecule chaps have gotten together to release something beautiful through Kickstarter. Death Inc is an RTS set in a lovingly rendered middle age before Grim T Livingstone spreads plague and unrest amongst the unsuspecting citizens!
Now with a nice demo for Windows, Mac and Linux! Pick it up here http://www.deathincgame.com/demo/.
Ace piece in The EDGE highlighting a #firstworldproblem I’ve encountered playing Ikaruga on a new HDTV: Link to EDGE Online.
After attending post-mortems for various projects and raking over the grist of tasks complete and not so complete, it was easy to see that seemingly obvious problems in hindsight were missed when in the thick of things. After experiencing this a few times it came as no surprise that Game are doing rather badly at the moment considering the rather large Elephants that have taken up residence there, the least of which may be the internet slowly devouring their sales margins with fava beans and a nice Chianti. If I was running Game I would have probably done things differently. So I emailed the CEO, Ian Shepherd, my suggestions for running his large multi-million (at the current time of writing) company… what harm could it do?