“Failing to plan, is planning to fail” was the mantra which slowly burrowed its way through my subconscious with the horse power of a Eurotunnel excavator. I had been close to getting the final artwork in place to release BaadFood Issue 1 (which today, you can get a physical copy from Etsy http://etsy.me/2FfAbpO if you so please, or digitally through ComiXology http://bit.ly/2BH3G4r) and my first Kickstarter campaign was slowly coalescing from digital fragments spread across various devices, spreadsheets, textfiles, images, music and a video which outlined what it was that would be done.
Here captured, across multiple posts, lay varied musings from this completed project which readers may find helpful in running their own Comics based Kickstarter.
Issue 1 of BaadFood, a new Sci-Fi comic series looking at the interactions between a couple of Human-Standard twenty-somethings and the robots, AI, altered-humans and ageing in a near-future job market, is up on Kickstarter now. The project is looking for funds to print the first issue and complete the front and back covers.
The Kickstarter launched on Saturday the 22nd of April, lasts for 30 days, and has art from Angelo Dazo famous for Deadpool: Merc With A Mouth and Thunderbolts, colouring from Davi Correia (BSG: Starbuck), lettering from Ken Reynolds (Sliced Quarterly and Cognition) and writing from Nic Ho Chee.
The last thirty years have seen computer games move from pixellated bats intercepting juddering phosphorescent squares to the hyper-realistic GPU powered content found on the current generation Xbox or Playstation. Somewhere near the beginning of this timeline, a young gamer, used to the garishly coloured sprites of the Spectrum and creme coloured chassis of the BBC Micro was walking through an anonymous Red Brick Council Estate. His destination, an erstwhile peer’s bungalow and onwards onto a pub that they were both way too young to actually be allowed into. Invited into the friend’s room, the gamer saw a smooth black square attached to a tiny TV on a desk. The occupier of the room had been lucky enough to be an early adopter of the Sega Mega Drive.